The tough part is you can choose whether to have backup or have them stay in Ironrath. Rodrik also has a chance to save his younger brother from the Whitehills, and he does this by going to the Whitehills kingdom. However, an alliance with Elaena and Arthur Glenmore may prove useful to stop the Whitehills from causing trouble and headache for the Forresters. His enemies are uninvited guests, and Rodrik and his family are pretty much at their mercy. Rodrik Forrester, who is now the man in charge of Ironrath, has been handicapped and unable to take control. The following is based on my playthrough, since the choices players make may alter their path. (You were pretty much everybody’s bitch in the previous episodes.) Now the very long setup is starting to pay off, and it feels like your characters are finally in control of the outcome of the story. The really interesting parts for each episode are the cliffhangers. (You can read our reviews for episode 1, 2, and 3.) The previous three episodes felt more like it was trying to cater to HBO’s Game of Thrones fans by tossing in a bunch of characters like Tyrion, Ramsey Snow, Jon Snow and etc, with the plot moving at a snail’s pace. I’m a big fan of Telltale Games’ many different series, but I’ve been having a hard time getting interested in the characters and plot for Game of Thrones.
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